Saturday, October 29, 2011

Standardising Multi-touches & gesturing...

It's been a while....and I've been busy. But I do hope that I can start to actively blog, well at least for the next few weeks, when things at work start to wind down.

My inspiration for today's blog comes from watching this video from Microsoft:


Although I'm a Mac user, I thought it is a nice video to showcase the possibilities that the future can hold for the masses. But looking at the clip, I was just wondering whether there would be a need for some form of a international standardisation of sorts in terms of how multi-touches and gesturing on a touchscreen would be done. Especially so when there exists a greater variety of platforms currently available on the smart phones and tablets. And more so when there is that remote possibility of moving touchscreen gesturing into the third dimension, when graphics processing power and the likes would be able to be handled by processors with smaller footprints.

And why should gesturing just be confined to the fingers, or the fingertips too. How about incorporating and integrating finger-like gestures with other input elements, such as audio (voice-recognition perhaps), retinal-movement, full-hand swiping (such as those found in current generation of game consoles)...and even full-body gesturing. You just never know the possibilities.

But of course the problem would be how can these (gesturing) be standardised across the various platforms. Could there be different standards for different devices? Or perhaps just one standard across all these devices? You could just never imagine what can transpire, can we?

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