Friday, February 24, 2012

Tragedy of the creatives

It's been a while since I last blogged, and many things have inspired me to start blogging again. It will take a lot more effort on my part to work on my blogging articles nowadays, what with the presence of my twin bundle of joys recently, but I think in order to maintain my sanity, I should continue using this platform as an outlet for some of my professional rants.

I was honoured to be part of the group of educational skunkworks of sorts, that is looking to make some changes in the educational scene, although maybe perhaps, for a start, a rather small one. But it is a good start, and I definitely can see the potential for such a small band of outliers to work on something, that would eventually create a domino effect that would eventually effect the mainstream masses. What I really got out of the first conversations that I had was this idea and potential of creativity, and its implications on leadership. I'm not going to dwell any deeper into what transpired during the discussions, but I thought it was one of those intellectual discourses that freshens my cognitive elements, and sets me thinking, about what it is really like to be creative.

No doubt there have been numerous articles and other collaterals that talk about creativity from different perspectives, but I thought I just like to pick up on the idea of having some degree of structures in place in order to promote creativity. I know this might sound oxymoronic, but the irony of creativity is that we would have to know and understand where our boundaries are, before realising how to work within (or out of) these boundaries, in order to get or be creative.

I came across the term 'straight-jacketing' and I thought the word is perhaps an apt yet beautiful description of what would need to be done, in order to induce creativity. Isn't the existence of barriers and limitations a precursor to the development of creativity? Isn't the understanding of known boundaries, or of knowing what has been done before, a catalyst for one to be creative...and to be creating something new? I guess that's is where the term 'out of the box' come into the picture, when one is talking about creativity.


Monday, November 28, 2011

When one design improvement begets another...

I recently bought a new pair of earphones, after the old one simply gave away. What caught my attention was the improvement in the design of the wires, one example of which is as shown in the picture on the left.

I simply love the idea of making the wires a little flatter now, to reduce or even eliminate entanglement, compared with the old designs. And somehow locating the controls (mine has controls for volume and start/pause) on a flattened piece of cable just seems a little more...'designerly plausible' and apt, compared to what I used to have.

But one thing that I wasn't prepared for is the idea of storing this new piece of flattened cable. Being one who uses a messenger-type bag for his laptop and other accessories, it didn't dawn on me the need to get another piece of wire coiler, since the old one is designed for round-shaped cables.

What I thought is that updated design of the cable is better, but somehow the design flaw here is the need to also redesign the wire-coiler too, to cater to users like me. Perhaps this is where a reDesign exercise just stop short of actually enhancing the users' experience a little more 'perfectly'. I felt that having a coiler that complements this redesign would definitely make more converts out there.

What do you think?

Friday, November 25, 2011

When being Innovative is more important than being Creative




I had some time to think things through this 'debate' the last couple of days, on what makes somebody creative or innovative. And perhaps the debate on whether it is more important to be creative, or innovative. The debate seems to stem from the idea that I had that there should be a balance between the two, especially in my approaches towards teaching my charges this idea of 'creativity versus innovation'. But could there really be only one thing that one should focus on, in order to give that sense of value-addedness? 

I was reminded the other time about how Apple is not necessarily the most creative company in the world. A case in point was that they were NOT the ones who invented the portable digital music player, nor the mouse, and neither the tablet. But what they did to the idea of
  • how a portable digital music player should be part of an 'ecosystem', 
  • how a mouse should operate buttonlessly and 
  • how a tablet should look like and be experienced with multi-touches and gestures...
now...these are indeed examples of innovation. Yes they were not original ideas, nor their overarching concepts of working totally original, but the very fact that they have managed to leverage on an existing design concept, and work on how to transform these elements into a 'disruptive' tool to the current status quo...now that's innovation at its finest.
So perhaps creativity does have its place in the whole scheme of things, but in order for things to get really moving, and exciting, the innovative piece of the puzzle must also be present, and in order. And then perhaps...just perhaps, things could move along along a more 'disruptive' mode!